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What It Feels Like to Drive a Ferrari F1 Car on a Simulator

Over 1,000 horsepower, 5G braking zones, and 200mph straights. Here's what driving a Ferrari F1 car feels like on a full-motion simulator.

Published April 9, 2026 ·Updated October 3, 2026 · SimsForHire Team · 6 min read
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Driving a Ferrari Formula 1 car on a simulator feels fast, precise and unforgiving. The braking points arrive sooner than you expect, and the car reacts to small inputs. A good full-motion simulator reproduces the timing, the sounds and the feedback through the wheel and seat. It cannot reproduce the sustained g-forces of a real F1 car. Here is what is real, and what is simulated.

The numbers behind the experience

How Ferrari itself uses simulators

Simulators are core tools for F1 teams. According to Ferrari Magazine, the Scuderia has used a simulator for much of the past two decades, and its importance grew after in-season testing was banned in 2009. Ferrari's drivers say its newest simulator is about 98% accurate. Ferrari reports latency under four milliseconds and bandwidth above 55 Hz across six degrees of freedom. The previous team simulator, used by Ferrari's drivers until 2022, is now offered to Ferrari's customer racing clients, with a coach on the radio and engineers watching the telemetry.

For the public, Ferrari's museum in Maranello offers an F1 simulator: a 7-minute race for €30, with a staff briefing on the paddle shifters first. Ferrari calibrates it for "gentleman" drivers, with a professional setup available on request.

Ferrari F1 cars in racing software

Ferrari F1 cars appear in licensed simulation software. Assetto Corsa's Ferrari 70th Anniversary Pack, released in 2017, includes the 2004 F2004 and the 2017 SF70H. The official F1 game, made by EA SPORTS, is licensed by Formula 1 and includes the current teams. Which cars a given rig runs depends on its software, so if a specific car matters to you, ask when you book.

What a motion platform can and cannot do

A motion simulator has limited travel. SIGMA Integrale's DK2 actuators, for example, move 2 inches (50 mm). A platform cannot push you forward at 5 g for two seconds. Instead it uses motion cueing: a sharp pitch forward at the instant you hit the brakes, then a gentle tilt that lets gravity suggest a longer pull, then an imperceptible return to center. The research literature calls these tilt coordination and washout. Done well, your inner ear and eyes accept the illusion, and the car feels alive.

What first-timers notice

Drive an F1-style car at your event

Simulator experiences work at corporate events, private parties, brand activations and trade shows. SimsForHire delivers to hotels, event venues, offices and private homes, and we set up, staff and tear down. Our fleet is 10 full-motion rigs built on SIGMA Integrale 2DOF/3DOF motion platforms, which use electric actuators. Full-motion rigs are $2,750 per rig per day, with a $2,000 event minimum — all plus tax and insurance. Delivery is free within 50 miles of Miami; farther out, we quote the delivery fee on request. For race-week ideas, see our F1 racing simulator rental page. Call (754) 228-5654, email hello@simsforhire.com, or start a booking. We reply within 24 hours.

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Sources

  1. Formula One: the horsepower in F1 cars for the 2026 season — Red Bull
  2. All the numbers of the 2025 Formula 1 Championship — Brembo
  3. 5 facts about the Belgian GP of Formula 1 (2026) — Brembo
  4. Inside the Machine — Ferrari Magazine
  5. F1 and GT Driving Simulators – Ferrari Museums — Ferrari
  6. Assetto Corsa – Ferrari 70th Anniversary Pack — Steam / KUNOS Simulazioni
  7. F1 25 Circuits — EA SPORTS
  8. DK2 Motion System — SIGMA Integrale
  9. A Deep Reinforcement Learning Based Motion Cueing Algorithm for Vehicle Driving Simulation (Scheidel et al.) — arXiv

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