A triple-screen setup uses three matching monitors — one in front, two angled in at the sides — so the driver can see out of the side windows, judge a car alongside and pick turn-in points earlier. Three screens only help if the simulator knows their exact geometry: screen size, the angle between them, bezel width and how far your eyes are from the center screen. Get those right and the view wraps around you without distortion.
Why three screens instead of one
A single screen covers only a slice of what a real driver sees. As a worked example, a 32-inch 16:9 monitor is about 27.9 inches wide. With your eyes 28 inches from it, that screen fills about 53 degrees of your horizontal view (2 × arctan(13.95 ÷ 28)). Adding two angled side screens extends the view to the left and right; how far depends on the angle and distance, which is exactly why the sim asks for them.
What the sim needs to know
iRacing’s setup guide shows the inputs most sims use:
- Angle between center and side screens, in degrees.
- Bezel width of a single edge, so the image skips the frames instead of drawing behind them.
- Eye-to-screen distance; iRacing then computes the field of view for you.
- Radius of curvature instead of an angle, if you use curved monitors.
iRacing also offers “Render scene using 3 projections,” which renders each monitor with its own camera for a more realistic view, and its guidance assumes all three monitors are the same model, size and resolution (iRacing).
Spanning the screens: NVIDIA Surround
On NVIDIA graphics cards, the three monitors are joined into one wide display with Surround: you tick “Span displays with Surround,” arrange the displays, choose a resolution and refresh rate, and can adjust for bezel gaps (NVIDIA). One catch: iRacing does its own bezel correction, and its support team warns that NVIDIA’s bezel values are then redundant and can make the image look wrong (iRacing).
Triple screens vs VR at an event
- Spectators: everyone in the room can watch triple screens; a VR headset shows the view only to the wearer.
- Turnover: with screens, the next guest just sits down; with VR, each guest has to put on and adjust a shared headset.
- Immersion: VR gives the driver a full 3D view, which some enthusiasts prefer.
For most crowds, screens are the more practical choice because the audience is part of the show. Ask us about display options for the rigs you book.
Rent or buy
Simulators fit corporate events, dealership nights and themed experiences, at venues and hotels across South Florida. Our fleet is 10 full-motion rigs. The full-motion rigs use SIGMA Integrale 2DOF/3DOF motion platforms, which are driven by electric actuators.
We deliver, set up, staff and tear down. Full-motion rigs are $2,750 per rig per day, with a $2,000 event minimum, all plus tax and insurance. Delivery is free within 50 miles of Miami; farther out, we quote delivery on request. See pricing for volume discounts. We also sell and lease simulators for homes and businesses. Our showroom and demo space is at 2920 NW 5th Ave, Suite 105, Miami, an address we share with Shift Arcade Miami.
Call (754) 228-5654, email hello@simsforhire.com or send an inquiry; we reply within 24 hours and can book with as little as 24 hours of lead time.